A downloadable game

You must make your way through a treacherous dungeon with both puzzles and enemies in your way. You will start with a fire spell which summons a sword made of fire that can be used to light torches and deal damage to enemies. During the game, you will find the wind spell, which pushes enemies away and puts out fire. Using both of these spells at the same time results in the fire boomerang, which sends out a spinning sword to the other side of the room that can deal damage to enemies and collect faraway items. 

**This is a small part of an ongoing project that I am actively developing. Feedback is appreciated!**

I am a huge Legend of Zelda fan, and I've been wanting to create my own Zelda-like game in Unity!

I made the mechanics for this game on my own time, but I put the assets together in a formalized level for my Level Design class at Texas A&M University.

Dungeon and player models were taken from the Unity Asset Store

Music was taken from Bulby on YouTube: https://www.youtube.com/channel/UCz6z...
(He's really great!)

Game design ideas: Ryan Pfeifer, Jonas Simpson, Emily Gueldner, Corbin Petersheim
Programming and UI: Ryan Pfeifer

IMPORTANT NOTE: This game requires an Xbox 360 or Xbox One USB controller. Keyboard integration is in development.

Download

Download
Summon_The_Spellbook.zip 38 MB

Install instructions

Download and extract the .zip file. Next, run the SummerGame2019.exe.

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